Mauritian · Interdisciplinary student
I'm interested in games and the tools people use to make them. I enjoy programming, and I'd like a hand in the writing, visual decisions and coordination behind a project too. Working with a team appeals to me because there's more than one way to contribute.
I grew up playing GBA games on a laptop, and older games and emulation remain personal interests. I also like films that say a lot through simple choices. That's something I'd like to explore in my own work.
I'm usually up for a project or a competition, especially with teammates. Some of my projects started with someone around me needing something; others were ideas I wanted to try. I've worked independently, with school teams and during a robotics internship at IIT Gandhinagar.
Some of the tools I've worked with
I'm open to internships and collaborations across programming, design and game production. You're always welcome to contact me for a detailed CV, more about my work, or a project you'd like to discuss.
A procedural creature generator that seeds a Mulberry32 PRNG from custom string inputs to mathematically calculate anatomical traits, colors, and textures, rendering unique alien lifeforms straight to the browser canvas.
A retro-futuristic, narrative-driven WebOS designed for a deep-space exploration ship. Acts as an interactive UI ecosystem that weaves sci-fi lore and procedural data directly into the system interface.
A lightweight, high-performance new tab homepage designed for searching across curated and independent search engines without the clutter.
A fast-paced, WarioWare-style minigame collection built in Godot. Packed with hand-drawn frame-by-frame pixel art and low-poly 3D environmental assets.
An academic tracking application built for Android that aggregates historic performance metrics to estimate final grades. Features backend AI workflows configured to review, test, and self-patch their own code across multi-step execution tasks.
A hardware-software physical feedback loop built during a competitive research internship at SysIDEA Robotics Lab, IIT Gandhinagar. Runs real-time closed-loop C++ PID algorithms across microcontrollers to maintain physical equilibrium.
A high-speed RC vehicle engineered from scratch under strict competition deadlines, winning 1st place at Technofest. Handled mechanical chassis design, power distribution, and multi-channel transmitter integration.
Production web builds ranging from a centralized notes repository for school peers to end-to-end full-stack applications built for freelance clients. Focused on fast load times, responsive layouts, and search engine optimization.